Hi everyone! After doing a couple more animations in the last days I jumped again in the programming of this baby.
From the beginning I wanted a game that was supposed to be played not only once, but I had yet to figure out how to do with VX Ace.
The idea finally came to me and today I worked on a sort of Reset-everything common event, that will be triggered whenever the player reaches an ending (meaning when a reign reaches his Winning Conditions, Dragon Princess returns to take back her throne and more).
|With the insects it’s all about the Hive, man.|
Still, not everything will be lost upon beginning a new match, every ending (and also your playstyle up to the end of that match) will give you Play Points, divided in 3 categories, namely:
You can easily imagine how to get more points of a kind or another.
During a single playthrough the Player won’t be able to spend the ones that he’s earning with his actions (by the way, there will be no way to check them before the ending is reached); that will be possible only in the following playthrough!
|Back to square 1!|