While we keep working on Moth and Golem rework I figured I might show you something more about traveling NPCs.
As I’ve said all of them have different affinities with the princesses in the game, meaning they’ll tend to help some of them, be neutral to other ones and fight the ones they don’t like.
Right now the NPCs can fight in field battles, in sieges and kick the Knight’s ass if they don’t like eachother.
Let me show you how it works:
|Amelie the Kobold, one of the 8 (for now) new Patron-NPCs!|
Her lawful nature, together with her spite for the most blasphemous princesses, makes so that she LOVES Human Princess.
In this case though, Amelie’s affinity with HumanP is high enough to make her do some crazy things for her…
Her starting position this game was SlimeP’s reign:
If she’s not busy with anything important, when night comes she’ll move to the Tavern or the Church, to rest her bones and fill her spirit with our Lord’s light.
Let’s tease her a little… Let’s see what happens if Human Princess is sold to Goblin Princess (that may happen after the humans lose against another reign).
The little green one will make preparations in her Auction House for this fine specimen~
|So I told Amelie to go save Human Princess at the other side of the world. She actually did it, the absolute madman!|
If places herself near GoblinP’s Reign and an auction is taking place she’ll be between the partecipants to buy her or try to save her using only her sword!
If she succeeds… guess who’s going to be in her party next time you fight with Amelie?
And don’t blame her (or the dev), you either didn’t offer enough Choco-Dicks or you didn’t save HumanP in time during a siege.
|Is night and there are no princesses in peril. Time to rest~|
If you’re lucky enough she’ll tell you about what Human Princess cooked for her that night~
|“Naked” and “Battle” suits|