Towergirls Kingdom: Conquest is a hybrid RPG-Strategical game where you, the Knight, will have to decide the fortunes of a kingdom, plunged in war after the sudden disappearance of the former, draconic, ruler!
This game takes inspiration from a CYOA made some years ago, called Towergirls, but it greatly expands the original charts, trying to give a defined shape to the world and its charming characters!
This is not just about choosing 3 monstergirls from a chart, you will have to travel great lenghts to make the Princesses yours!
The dragon isn’t keeping the Princesses trapped in their towers, she’s not around anymore. That’s the spring for a series of events that will bring chaos to the Kingdom, and these girls won’t hold back from messing your plans up! (Most of the events in game aren’t scripted, but generated depending on what’s happening in the game’s world!)
The world is split in two big regions, with everything a RPG needs: there are cities, hidden dungeons, events laying around, and a lot of NPCs… Each region is home to the reigns of 10 different princesses, adding up to the grand total of 20 different, and unique ones!
Every reign has a Princess at its head and all of them (and many NPCs) can be recruited in the Knight’s team!
This will boost your fighting power, as usual, but will also permit you to get more ”intimate” with the princess you saved!
These are the 20 “main” Princesses we chose for the game, but the roster might change during development!
20 reigns are no big deal, you say? Let me explain how the game works, then.
At the beginning of the game all the reigns will be at peace with each other, but as time passes (there’s a day/night cycle), even if the player decides to just sit on the map, some of them will grow stronger than other ones (depending on racial attributes, their wealth accumulating and other random factors to spice things up).
If the gap reaches critical levels war ensues.
Of course the Player can help maintain peace, outright favor one of the 20 princesses (directly or not), or just watch the world burn from afar.
The combat is action-packed, there are unique skills for every party member, there are sieges, boss-battles, traps and everything you need to get your blood running.
You want a Princess to be a lewd one? Boost her Lust score as she gains levels.
You want to protect her smile? Stay away from Lust points and shove them in Power if you want to make her stronger in battle!
If you want her to have eyes only for you, invest her points into Love.
With a bunch of quests that you can get at the Guild you will always be busy doing something!
There are lewd ones, asking you to gather specific cum samples, crazy ones, like betting on cow races, or more gameplay oriented ones, like the Tea Parties, where the Princesses negotiate amongst themselves or declare war against each other after a fight!
There’s a story going on in the background, but the game itself remains completely open-ended.
Every faction has some winning conditions to satisfy in order to win the game and when it happens, there’s a NG+ where you’ll be able to carry special items and bonuses you got in the game that just ended!
Needless to say there are a lot of Visual Novel sections in the game, in which we are investing our energies as much as with the RP/strategical ones!
The player will be able to interact with princesses and NPCs, gaining Affinity Points with them, that will eventually permit you to access the fluff ‘n lewds.
In these we go for top quality, the art is made by professionals and the writer is really talented, I hope you all enjoy what they’re creating.
ANIMATIONS and ARTWORKS
As of July 2016 we started working with a Japanese pixel-art animator, Akai, to add animated cut-ins to play during the fights in the game!
Both SFW and NSFW animations are in the works, the first bunch (11 SFW + 26 NSFW animations with climaxes) have been included in version 0.12.6!
Babs, the sheepgirl witch, works as an ingame gallery for all the animations! 35 NSFW animations are currently in v0.13.3!
Since v0.12.1 we started working on a new feature we planned to implement since a long time ago.
The Princesses can now get pregnant!
All of them have different fertility cycles, regulated by an ingame calendar or other factors and they are able to bear children! Said children will have an important role in the game!
Towerfag, that’s me, working on the gameplay and programming of the game!
TAGM, the music-guy, currently working on the OST of the game!
KARMA, our writer, currently busy writing events and questlines for the massive cast of the game!
KAIJIRA, our new spriter, will be remaking most of the sprites in the game, adding new ones for new characters and Patron-NPCs, while making new BIG sprites for the bosses!
Akai, our animator (search him on Pixiv!), working on the animated cut-ins, both SFW and NSFW!
We also have 2 great artists that are lending us a hand, doing artworks, sketches and such:
If you decide to support the project you’ll gain Early Access to the releases of the game (I have no free time so they’re all really content-heavy) and each month you’ll get a bunch of new pictures, sketches, music tracks and PSD files!
You’ll also be able to participate in the polls we use to decide most things during development (like who’s going to be the next Princess that will jump in)!
“What do I need to play?”
Download the RPG Maker libraries here!
Thank you for your support!
Test Releases are also out for 5$+ Patrons once every 2-3 weeks, to test things out before anyone else!