In this part of the Wiki we’ll cover everything going on behind the scenes.
Knowing this stuff can help you understand why X happened in the game and what to expect after certain events!

Reign Affinity

Reign Affinity is the score that expresses how friendly you are with a reign and its inhabitants.
It’s NOT how much the Princess of that reign likes you.

Reign Affinity is needed for some useful stuff:

  • Being allowed to meet the Princess of that reign;
  • Progress with the questline of the Princess while she’s still on her throne;
  • Being able to ask a Princess to declare war or make peace with someone.

And it can be raised by:

  • Completing that reign’s quests at the “Knights INC.”;
  • Fighting battles against the enemies of that reign;
  • Convincing one of their enemy Princesses to abdicate;
  • Having sex with NPCs of that race;
  • Saving a Princess from one of Dog Princess yandere tantrums.
  • Giving (most) gifts to the Princess of that reign.

Finally, what decreases Reign Affinity is:

  • Fighting battles against that reign;
  • Getting caught during infiltrations.

Of course there’s also the chance you pick good/bad dialogue options or solve/fail quests Princesses assign you during audiences. That usually results in a change in the Princess Affinity/Relationship score with that girl, but sometimes it can also change the Reign Affinity you have with that particular race.

Princess Affinity / Relationship

Princess Affinity/Relationship is needed for the most important stuff:

  • 3♥ are needed before a Princess accepts to elope with you during a siege (Goblin needs just 2♥);
  • 3♥ and a Heir are needed before a Princess accepts to elope with you during an infiltration(Goblin needs just 1♥, Desert needs 2♥, Mouse doesn’t need a Heir);
  • 3♥ and are needed before a Princess accepts to have sex with you during an infiltration (Goblin needs just 1♥, Desert needs 2♥);

This score is raised mainly by:

  • Picking good dialogue options or solve quests Princesses assign you during audiences;
  • Saving a Princess from one of Dog Princess yandere tantrums.

Finally, what decreases Reign Affinity is:

  • Picking bad dialogue options or fail quests Princesses assign you during audiences;


Each possible couple of reigns has a Diplomacy score that’s used to express how much they like eachother.

The starting Diplomacy, at the beginning of the game, isn’t 0 most of the times. There’s Princesses that are already buddies and others that dislike eachother, like humans and skeletons, or cats and mice!

The value isn’t fixed and can change after events happening in the game.

Diplomacy raises after:

  • NPCs effects (like Niu’ya or Helias);
  • Tea Parties (level 1 Knights INC quest) going positively (~80% chance);
  • You ask a Princess to stop a war;
  • If a Princess sells another Princess she held captive to the goblins, her Diplomacy score with Goblin Princess will rise.
Tea Parties are serious business, all the Princesses available in that region will participate!

Diplomacy drops after:

  • A reign divides 2 reigns that are already at war (example: Human Princess declares war to Goblin Princess, but for them to reach eachother is necessary to go through the Desert Reign -> Both their Diplomacy scores with Desert Princess will drop!);
  • Tea Parties (level 1 Knights INC quest) going negatively (~20% chance);
  • You ask a Princess to declare war to another reign.

Diplomacy isn’t the only factor that decides if war or peace gets declared, there’s also the distance between the capitals and the power of the armies that can make a Princess desire to bully another!

Kingdom Enmity

In the latest releases I focused a lot on trying to convey the Kingdom’s status in its daily life, mainly on the number of NPCs in meeting places (like the Clocktown, the Faun’s Tavern, the Greenkin Brewery…), on the initial requirements to meet a Princess and on Merchant Princess!

An increasing number of wars will now:

  • decrease the number of NPCs you find around the Kingdom;
  • increase the Affinity required to be allowed to meet a Princess by her guards;
  • Slow down Merchant Princess travels.

Remember, a peaceful reign is a fun fun one, have a lot of Tea Parties and (if they don’t end up with Princesses throwing cups of boiling tea to eachother) the Diplomacy score will surely increase, possibly decreasing the number of wars around the Kingdom!

Some of the new NPCs like Niuya and Helias can help too, if you’re lucky enough to have them in your playthrough! Check the Wiki if you need more infos on NPCs!

Everytime you find Helias: +1 Diplomacy between all the Princesses! Its the power of the Sun!

Kingdom Lewdness

Princesses are role models, someone looked with great attention by all their subjects. If they’re naughty, there’s a chance their subjects end up being naughty too!

If they start wearing revealing costumes or allowing some knight into their rooms, the people will eventually notice and this will gradually increase the number of NPCs that will follow their example and accept to have sex while being in meeting spots around the Kingdom!

Remember Shade Princesses we talked about in here, as the result of using the Shade Brace on a Princess?
What do you think it would happen if you let a Shade Princess have sex freely? Yep. Lewdness.